Henry Stickmin
Henry Stickmin is the main character in The Henry Stickmin Collection, a hit choose-your-own-adventure video game series created by PuffballsUnited. The games are known for their stick figure art style, humor, pop culture references, and the wide variety of possible outcomes based on player choices.

Full name: Henry Stickmin
Birthplace: Unknown (likely somewhere in the Stickmin universe)
Nationality: Stickminian (fictional; assumed within the game world)
Occupation: Professional thief, infiltrator, bounty hunter, and depending on choices — government agent or Toppat Clan leader
Genre: Interactive fiction, comedy, adventure, choose-your-own-path video game
Program Creator: Marcus Bromander (PuffballsUnited)
Language: Primarily English (fan translations available in various languages)
Date of Launching:
- Original Flash Game Release: January 4, 2008 (Breaking the Bank)
- Full Collection Release: August 7, 2020 (The Henry Stickmin Collection on Steam)
Contents
Overview of the Series
The Henry Stickmin game series is a hilarious and unpredictable journey that spans six games, starting with Breaking the Bank and leading up to the massive finale, Completing the Mission. One of the most iconic chapters is Escaping Prison, where Henry Stickman (often mistakenly spelled that way) first shows off his talent for chaos and improvisation.
For example, in Stealing the Tunisian Diamond, the third title in the games in the series, Henry attempts a bold museum heist that can go wildly right—or hilariously wrong. Each stickman game in the collection offers multiple paths and endings, giving players endless ways to experience the story.
Whether you’re escaping prison, breaking into museums, or choosing between good and evil, the Henry Stickmin series remains one of the most beloved stickman games ever created.
The collection includes six episodes:
- Breaking the Bank – Henry tries to rob a bank.
- Escaping the Prison – He attempts to escape after getting caught.
- Stealing the Diamond – Henry goes after a valuable museum diamond.
- Infiltrating the Airship – He works with (or against) the government.
- Fleeing the Complex – He's captured again in a high-security prison.
- Completing the Mission – The final game with many different endings based on choices from the previous episodes.
Key Features:
- Multiple Endings: Each episode has numerous fail states and a few successful outcomes.
- Branching Paths: Especially in Completing the Mission, choices from earlier episodes influence the final outcomes.
- Humor & References: From "fail" jokes to references to Among Us, The Matrix, Metal Gear, and more.
Iconic Characters:
- Henry Stickmin – The often silent but expressive protagonist; the unpredictable, lovable rogue.
- Charles Calvin – A helicopter pilot and fan-favorite character; the loyal and quirky helicopter pilot, fan-favorite government agent.
- Ellie Rose – Ally or rival, depending on your choices; ally or rival, depending on your choices.
- Reginald Copperbottom – Leader of the Toppat Clan; the original leader of the Toppat Clan.
- Dmitri Johannes Petrov – Ruthless warden in Fleeing the Complex.
About the Series
The Henry Stickmin Collection includes six games in total, all centered around Henry Stickmin, a silent but hilariously expressive character in the series. Players control Henry as he blunders (or succeeds) through wild scenarios using multiple tools, gadgets, and tactics. The player can choose different paths—each leading to unique outcomes, success stories, or epic fails.
The Games in the Henry Stickmin Series:
- Breaking the Bank – The start of Henry’s mission: he tries to rob a bank using various absurd methods.
- Escaping the Prison – After getting caught, Henry attempts to bust out of jail. This game introduces branching paths that define the Henry Stickmin legacy series.
- Stealing the Diamond – Henry sets his sights on stealing the Tunisian Diamond (a.k.a. "Museum Henry"). One route includes the coveted Romanian Ruby.
- Infiltrating the Airship – Now working as a government agent, Henry helps (or betrays) the agency while infiltrating the Toppat Clan’s orbital station.
- Fleeing the Complex – Captured again, Henry must escape a high-security facility run by Dmitri Johannes Petrov. This episode is packed with character development, including meeting Ellie Rose.
- Completing the Mission – The grand finale. Here, the choices Henry made in previous games determine which of the dozens of outcomes play out. Will he become a bounty hunter, the leader of the Toppat Clan, or escape to the space resort via the launch site?
Why Play the Games?
The Henry Stickmin series is a legendary legacy series of stickman games—or more specifically, stick figure adventures—created by Marcus Bromander (also known as PuffballsUnited). Originally a set of Flash games, the entire saga has been remastered as The Henry Stickmin Collection on Steam, where it enjoys an "Overwhelmingly Positive" rating.
The games in the series are packed with humor, references, and wild action. You can play the games again and again to discover every path, every fail, and every secret. The remastered version in the collection on Steam polishes the visuals and combines the entire series of games into one smooth experience.
If you're into stickmin games, this is the ultimate adventure. Whether you're infiltrating an airship, breaking into a bank, or hijacking an orbital station, no two runs are the same—because everything depends on your choices.
Interesting facts about Henry Stickmin legacy series
Henry’s mission isn’t always noble. In fact, sometimes it involves chaos, deception, or just theft. In Stealing the Diamond, Henry attempts to steal the legendary Tunisian Diamond, sometimes also grabbing the Romanian Ruby if you make the right moves in the museum Henry route. Yes, he steals the diamond, or fails hilariously in the attempt.
In Breaking the Bank, Henry first dips his toes into a life of crime, using multiple tools to pull off a heist. Spoiler: none of them work, unless you’re extremely lucky. This is where the series of games kicks off.
The games in the Henry Stickmin series are nonlinear; every choice matters. Whether you're escaping the prison, trying to infiltrate the airship, or choosing to join or betray the Toppat Clan leader, what happens next is completely up to your choices. Want Henry to become a bounty hunter? Or maybe escape to a space resort using a rocket from the launch site? All options are on the table.
Charles Calvin, a key character in the series, is beloved for his clumsy heroism and meme-worthy lines like "Just... doin’ a flip." Depending on how you play, he can be Henry's most loyal ally—or not make it out alive.
Each Henry Stickmin game features dozens of creative “fails” and successful outcomes. The player can choose from different tools, disguises, and absurd gadgets like teleports, anti-gravity hats, and even mind control. Every route feels like its own mini-story.
Created by Marcus Bromander, the Henry Stickmin legacy series is a shining example of how simple stickman games can tell complex, hilarious, and sometimes surprisingly emotional stories.
The remastered version in the collection on Steam not only updates the art but also adds achievements, secret endings, and new content that wasn’t in the previous games. It's no surprise it’s rated Overwhelmingly Positive.
While Henry may be just a stick figure, he’s one of the most dynamic and replayable protagonists in gaming. Whether he ends up a hero, a criminal, or the Toppat Clan leader, it’s all about the choices Henry makes—and the ones you make for him.